- Qt 6.11
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Simple Fog Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Simple Fog Example

Demonstrates how to enable fog in the 3D scene.

This example demonstrates the usage of the SceneEnvironment's fog property. The scene contains a number of instanced spheres, with controls that can be used to tune the various properties of the Fog object.

     Fog {
         id: theFog

         enabled: cbFogEnabled.checked
         depthEnabled: cbDepthEnabled.checked
         heightEnabled: cbHeightEnabled.checked
         transmitEnabled: cbTransmitEnabled.checked

         density: valDensity.value
         depthNear: valDepth.first.value
         depthFar: valDepth.second.value
         depthCurve: valDepthCurve.value
         leastIntenseY: valHeightMin.value
         mostIntenseY: valHeightMax.value
         heightCurve: valHeightCurve.value
         transmitCurve: valTransmitCurve.value
     }

Example project @ code.qt.io