List of All Members for BarsNode
This is the complete list of members for BarsNode, including inherited members.
- aspectRatio : real
- barSeriesMargin : size
- barSpacing : size
- barSpacingRelative : bool
- barThickness : real
- columnAxis : Category3DAxis
- customItemList : list<Custom3DItem>
- floorLevel : real
- gridLineType : Graphs3D.GridLineType
- horizontalAspectRatio : real
- labelMargin : real
- locale : locale
- margin : real
- multiSeriesUniform : bool
- optimizationHint : Graphs3D.OptimizationHint
- polar : bool
- primarySeries : Bar3DSeries
- queriedGraphPosition : vector3d
- radialLabelOffset : real
- rowAxis : Category3DAxis
- selectedElement : Graphs3D.ElementType
- selectedSeries : Bar3DSeries
- selectionMode : Graphs3D.SelectionMode
- seriesList : list<Bar3DSeries> [default]
- theme : GraphsTheme
- valueAxis : ValueAxis3D
- qsizetype addCustomItem(Custom3DItem item)
- void addSeries(Bar3DSeries series)
- barSeriesMarginChanged(size margin)
- barSpacingChanged(size spacing)
- barSpacingRelativeChanged(bool relative)
- barThicknessChanged(real thicknessRatio)
- void clearSelection()
- columnAxisChanged(Category3DAxis axis)
- floorLevelChanged(real level)
- bool hasSeries(Abstract3DSeries series)
- void insertSeries(int index, Bar3DSeries series)
- multiSeriesUniformChanged(bool uniform)
- primarySeriesChanged(Bar3DSeries series)
- void releaseCustomItem(Custom3DItem item)
- void removeCustomItem(Custom3DItem item)
- void removeCustomItemAt(vector3d position)
- void removeCustomItems()
- void removeSeries(Bar3DSeries series)
- rowAxisChanged(Category3DAxis axis)
- Abstract3DAxis selectedAxis()
- Custom3DItem selectedCustomItem()
- qsizetype selectedCustomItemIndex()
- int selectedLabelIndex()
- selectedSeriesChanged(Bar3DSeries series)
- valueAxisChanged(ValueAxis3D axis)
The following members are inherited from Node.
- eulerRotation : vector3d
- forward : vector3d
- opacity : real
- pivot : vector3d
- position : vector3d
- right : vector3d
- rotation : quaternion
- scale : vector3d
- scenePosition : vector3d
- sceneRotation : quaternion
- sceneScale : vector3d
- sceneTransform : matrix4x4
- staticFlags : int
- up : vector3d
- visible : bool
- x : real
- y : real
- z : real
- vector3d mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection)
- vector3d mapDirectionFromScene(vector3d sceneDirection)
- vector3d mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection)
- vector3d mapDirectionToScene(vector3d localDirection)
- vector3d mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition)
- vector3d mapPositionFromScene(vector3d scenePosition)
- vector3d mapPositionToNode(QtQuick3D::Node node, vector3d localPosition)
- vector3d mapPositionToScene(vector3d localPosition)
- rotate(real degrees, vector3d axis, enumeration space)
The following members are inherited from Object3D.