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#pragma once

#include "texteditor_global.h"

#include <QObject>

#include <functional>

namespace Core {
class Id;
class IEditor;
}

namespace TextEditor {
class TextEditorWidget;

namespace Internal { class TextEditorActionHandlerPrivate; }

// Redirects slots from global actions to the respective editor.

class TEXTEDITOR_EXPORT TextEditorActionHandler : public QObject
{
    Q_OBJECT

public:
    enum OptionalActionsMask {
        None = 0,
        Format = 1,
        UnCommentSelection = 2,
        UnCollapseAll = 4,
        FollowSymbolUnderCursor = 8,
        JumpToFileUnderCursor = 16
    };
    using TextEditorWidgetResolver = std::function<TextEditorWidget *(Core::IEditor *)>;

    explicit TextEditorActionHandler(QObject *parent, Core::Id editorId, Core::Id contextId,
                                     uint optionalActions = None);
    ~TextEditorActionHandler() override;

    void setTextEditorWidgetResolver(const TextEditorWidgetResolver &resolver);

private:
    friend class Internal::TextEditorActionHandlerPrivate;
    Internal::TextEditorActionHandlerPrivate *d;
};

} // namespace TextEditor
