// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only

/*!
    \example itemviews/stardelegate
    \title Star Delegate Example
    \examplecategory {User Interface Components}
    \ingroup examples-itemviews
    \brief The Star Delegate example shows how to create a delegate that
    can paint itself and that supports editing.

    \image stardelegate.png The Star Delegate Example

    When displaying data in a QListView, QTableView, or QTreeView,
    the individual items are drawn by a
    \l{Delegate Classes}{delegate}. Also, when the user starts
    editing an item (for example, by double-clicking the item), the delegate
    provides an editor widget that is placed on top of the item while
    editing takes place.

    Delegates are subclasses of QAbstractItemDelegate. Qt provides
    QStyledItemDelegate, which inherits QAbstractItemDelegate and handles
    the most common data types (notably \c int and QString). If we
    need to support custom data types, or want to customize the
    rendering or the editing for existing data types, we can subclass
    QAbstractItemDelegate or QStyledItemDelegate. See \l{Delegate Classes}
    for more information about delegates, and \l{Model/View
    Programming} if you need a high-level introduction to Qt's
    model/view architecture (including delegates).

    In this example, we will see how to implement a custom delegate
    to render and edit a "star rating" data type, which can store
    values such as "1 out of 5 stars".

    The example consists of the following classes:

    \list
    \li \c StarRating is the custom data type. It stores a rating
       expressed as stars, such as "2 out of 5 stars" or "5 out of
       6 stars".

    \li \c StarDelegate inherits QStyledItemDelegate and provides support
       for \c StarRating (in addition to the data types already
       handled by QStyledItemDelegate).

    \li \c StarEditor inherits QWidget and is used by \c StarDelegate
       to let the user edit a star rating using the mouse.
    \endlist

    To show the \c StarDelegate in action, we will fill a
    QTableWidget with some data and install the delegate on it.

    \section1 StarDelegate Class Definition

    Here's the definition of the \c StarDelegate class:

    \snippet itemviews/stardelegate/stardelegate.h 0

    All public functions are reimplemented virtual functions from
    QStyledItemDelegate to provide custom rendering and editing.

    \section1 StarDelegate Class Implementation

    The \l{QAbstractItemDelegate::}{paint()} function is
    reimplemented from QStyledItemDelegate and is called whenever the view
    needs to repaint an item:

    \snippet itemviews/stardelegate/stardelegate.cpp 0

    The function is invoked once for each item, represented by a
    QModelIndex object from the model. If the data stored in the item
    is a \c StarRating, we paint it ourselves; otherwise, we let
    QStyledItemDelegate paint it for us. This ensures that the \c
    StarDelegate can handle the most common data types.

    If the item is a \c StarRating, we draw the background if the
    item is selected, and we draw the item using \c StarRating::paint(),
    which we will review later.

    \c{StartRating}s can be stored in a QVariant thanks to the
    Q_DECLARE_METATYPE() macro appearing in \c starrating.h. More on
    this later.

    The \l{QAbstractItemDelegate::}{createEditor()} function is
    called when the user starts editing an item:

    \snippet itemviews/stardelegate/stardelegate.cpp 2

    If the item is a \c StarRating, we create a \c StarEditor and
    connect its \c editingFinished() signal to our \c
    commitAndCloseEditor() slot, so we can update the model when the
    editor closes.

    Here's the implementation of \c commitAndCloseEditor():

    \snippet itemviews/stardelegate/stardelegate.cpp 5

    When the user is done editing, we emit
    \l{QAbstractItemDelegate::}{commitData()} and
    \l{QAbstractItemDelegate::}{closeEditor()} (both declared in
    QAbstractItemDelegate), to tell the model that there is edited
    data and to inform the view that the editor is no longer needed.

    The \l{QAbstractItemDelegate::}{setEditorData()} function is
    called when an editor is created to initialize it with data
    from the model:

    \snippet itemviews/stardelegate/stardelegate.cpp 3

    We simply call \c setStarRating() on the editor.

    The \l{QAbstractItemDelegate::}{setModelData()} function is
    called to commit data from the editor to the model when editing
    is finished:

    \snippet itemviews/stardelegate/stardelegate.cpp 4

    The \c sizeHint() function returns an item's preferred size:

    \snippet itemviews/stardelegate/stardelegate.cpp 1

    We simply forward the call to \c StarRating.

    \section1 StarEditor Class Definition

    The \c StarEditor class was used when implementing \c
    StarDelegate. Here's the class definition:

    \snippet itemviews/stardelegate/stareditor.h 0

    The class lets the user edit a \c StarRating by moving the mouse
    over the editor. It emits the \c editingFinished() signal when
    the user clicks on the editor.

    The protected functions are reimplemented from QWidget to handle
    mouse and paint events. The private function \c starAtPosition()
    is a helper function that returns the number of the star under
    the mouse pointer.

    \section1 StarEditor Class Implementation

    Let's start with the constructor:

    \snippet itemviews/stardelegate/stareditor.cpp 0

    We enable \l{QWidget::setMouseTracking()}{mouse tracking} on the
    widget so we can follow the cursor even when the user doesn't
    hold down any mouse button. We also turn on QWidget's
    \l{QWidget::autoFillBackground}{auto-fill background} feature to
    obtain an opaque background. (Without the call, the view's
    background would shine through the editor.)

    The \l{QWidget::}{paintEvent()} function is reimplemented from
    QWidget:

    \snippet itemviews/stardelegate/stareditor.cpp 1

    We simply call \c StarRating::paint() to draw the stars, just
    like we did when implementing \c StarDelegate.

    \snippet itemviews/stardelegate/stareditor.cpp 2

    In the mouse event handler, we call \c setStarCount() on the
    private data member \c myStarRating to reflect the current cursor
    position, and we call QWidget::update() to force a repaint.

    \snippet itemviews/stardelegate/stareditor.cpp 3

    When the user releases a mouse button, we simply emit the \c
    editingFinished() signal.

    \snippet itemviews/stardelegate/stareditor.cpp 4

    The \c starAtPosition() function uses basic linear algebra to
    find out which star is under the cursor.

    \section1 StarRating Class Definition

    \snippet itemviews/stardelegate/starrating.h 0
    \codeline
    \snippet itemviews/stardelegate/starrating.h 1

    The \c StarRating class represents a rating as a number of stars.
    In addition to holding the data, it is also capable of painting
    the stars on a QPaintDevice, which in this example is either a
    view or an editor. The \c myStarCount member variable stores the
    current rating, and \c myMaxStarCount stores the highest possible
    rating (typically 5).

    The \c Q_DECLARE_METATYPE() macro makes the type \c StarRating known
    to QVariant, making it possible to store \c StarRating values in
    QVariant.

    \section1 StarRating Class Implementation

    The constructor initializes \c myStarCount and \c myMaxStarCount,
    and sets up the polygons used to draw stars and diamonds:

    \snippet itemviews/stardelegate/starrating.cpp 0

    The \c paint() function paints the stars in this \c StarRating
    object on a paint device:

    \snippet itemviews/stardelegate/starrating.cpp 2

    We first set the pen and brush we will use for painting. The \c
    mode parameter can be either \c Editable or \c ReadOnly. If \c
    mode is editable, we use the \l{QPalette::}{Highlight} color
    instead of the \l{QPalette::}{WindowText} color to draw the
    stars.

    Then we draw the stars. If we are in \c Edit mode, we paint
    diamonds in place of stars if the rating is less than the highest
    rating.

    The \c sizeHint() function returns the preferred size for an area
    to paint the stars on:

    \snippet itemviews/stardelegate/starrating.cpp 1

    The preferred size is just enough to paint the maximum number of
    stars. The function is called by both \c StarDelegate::sizeHint()
    and \c StarEditor::sizeHint().

    \section1 The \c main() Function

    Here's the program's \c main() function:

    \snippet itemviews/stardelegate/main.cpp 5

    The \c main() function creates a QTableWidget and sets a \c
    StarDelegate on it. \l{QAbstractItemView::}{DoubleClicked} and
    \l{QAbstractItemView::}{SelectedClicked} are set as
    \l{QAbstractItemView::editTriggers()}{edit triggers}, so that the
    editor is opened with a single click when the star rating item is
    selected.

    The \c populateTableWidget() function fills the QTableWidget with
    data:

    \snippet itemviews/stardelegate/main.cpp 0
    \snippet itemviews/stardelegate/main.cpp 1
    \dots
    \snippet itemviews/stardelegate/main.cpp 2
    \snippet itemviews/stardelegate/main.cpp 3
    \codeline
    \snippet itemviews/stardelegate/main.cpp 4

    Notice the call to QVariant::fromValue to convert a \c
    StarRating to a QVariant.

    \section1 Possible Extensions and Suggestions

    There are many ways to customize Qt's \l{Model/View
    Programming}{model/view framework}. The approach used in this
    example is appropriate for most custom delegates and editors.
    Examples of possibilities not used by the star delegate and star
    editor are:

    \list
    \li It is possible to open editors programmatically by calling
       QAbstractItemView::edit(), instead of relying on edit
       triggers. This could be used to support other edit triggers
       than those offered by the QAbstractItemView::EditTrigger enum.
       For example, in the Star Delegate example, hovering over an
       item with the mouse might make sense as a way to pop up an
       editor.

    \li By reimplementing QAbstractItemDelegate::editorEvent(), it is
       possible to implement the editor directly in the delegate,
       instead of creating a separate QWidget subclass.
    \endlist
*/
