- Qt 6.11
- Qt Quick
- QML Types
- ScriptAction
- Qt 6.11.2 Reference Documentation

# ScriptAction QML Type

Defines scripts to be run during an animation. More...

Import Statement: | `import QtQuick`
Inherits: | Animation

- List of all members, including inherited members

## Properties

- script : script
- scriptName : string

## Detailed Description

ScriptAction can be used to run a script at a specific point in an animation.

     SequentialAnimation {
         NumberAnimation {
             // ...
         }
         ScriptAction { script: doSomething(); }
         NumberAnimation {
             // ...
         }
     }

When used as part of a Transition, you can also target a specific StateChangeScript to run using the `scriptName` property.

     State {
         name: "state1"
         StateChangeScript {
             name: "myScript"
             script: doStateStuff();
         }
         // ...
     }
     // ...
     Transition {
         to: "state1"
         SequentialAnimation {
             NumberAnimation { /* ... */ }
             ScriptAction { scriptName: "myScript" }
             NumberAnimation { /* ... */ }
         }
     }

See also StateChangeScript.

## Property Documentation

### script : script

This property holds the script to run.

### scriptName : string

This property holds the name of the StateChangeScript to run.

This property is only valid when ScriptAction is used as part of a transition. If both script and scriptName are set, scriptName will be used.

Note: When using scriptName in a reversible transition, the script will only be run when the transition is being run forwards.